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WildStar General Article: Revenue Model Revealed
Re: WildStar General Article: Revenue Model Revealed
I know some of the people complaining on FB just can't afford the cost. That I do understand. Others are just whining because they are the same people that feel most content should be free like music and movies.
Artists should be fairly compensated for their work. Running an MMO costs the company money every month. They need a steady income to keep developing new content and keep the servers running. This model will also put more pressure on them to release a great game. Might be part of the reason for the delay.
Artists should be fairly compensated for their work. Running an MMO costs the company money every month. They need a steady income to keep developing new content and keep the servers running. This model will also put more pressure on them to release a great game. Might be part of the reason for the delay.
Re: WildStar General Article: Revenue Model Revealed
Oh absolutely! I do think they should be paid! That's why I try to put in at least $10 per month in GW2 to support them. Heh, just kinda invalidated my earlier question, didn't I?Xryus wrote:I know some of the people complaining on FB just can't afford the cost. That I do understand. Others are just whining because they are the same people that feel most content should be free like music and movies.
Artists should be fairly compensated for their work. Running an MMO costs the company money every month. They need a steady income to keep developing new content and keep the servers running. This model will also put more pressure on them to release a great game. Might be part of the reason for the delay.

Re: WildStar General Article: Revenue Model Revealed
I'm so glad they chose the subscription model. 


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Re: WildStar General Article: Revenue Model Revealed
This is exactly why a sub is a good thing. It will cause many of these types of individuals to play the FTP games and stay away from Wildstar.Nyogtha wrote:YIKES! Y'all should go on Wildstar's Facebook and read the comments on the article that they posted regarding this. It is U G L Y! no being civil there. Ah, people with their internet muscles. LOL!
Re: WildStar General Article: Revenue Model Revealed
Very interesting, thanks for the post. I wonder what they'll be using the CREDD for... I know they talked about a hybrid model, but right now this sounds like a straight up subscription deal. (Not that that's a bad thing, by any means.)
Keep your head on a swivel.
Re: WildStar General Article: Revenue Model Revealed
Here's Wildstar's official pseudo-interactive description on how their payment model will work...
http://www.wildstar-online.com/en/the-g ... ess-model/
LOL, the very end of the "fancy story" is hysterical! In seriousness though, it shows how the guild could help some people that can't afford a sub fee to still play. Pretty interesting idea.
http://www.wildstar-online.com/en/the-g ... ess-model/
LOL, the very end of the "fancy story" is hysterical! In seriousness though, it shows how the guild could help some people that can't afford a sub fee to still play. Pretty interesting idea.

Re: WildStar General Article: Revenue Model Revealed
I'm very excited about this personally! I much prefer sub based games. Perhaps I'm just a sucker, but I find I always spend far more money in "ftp" cash shops then I ever did with subs. I spent $260 in neverwinter. That equals a $60 box sale plus $200 for around 4months of play I think. That's far more than a $10 per month sub 
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Re: WildStar General Article: Revenue Model Revealed
This news makes me ecstatic! A subscription with the option to buy game time with gold. Love it, works for EVE. This gives us possibilities as a group / guild.
Re: WildStar General Article: Revenue Model Revealed
I do the same. I've spent way too much on Black Lion keys in GW2 and never get anything good from the chests. I can never go to Vegas.Streeg wrote:I'm very excited about this personally! I much prefer sub based games. Perhaps I'm just a sucker, but I find I always spend far more money in "ftp" cash shops then I ever did with subs. I spent $260 in neverwinter. That equals a $60 box sale plus $200 for around 4months of play I think. That's far more than a $10 per month sub
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Re: WildStar General Article: Revenue Model Revealed
LOL! I hear ya!Adellar wrote:I do the same. I've spent way too much on Black Lion keys in GW2 and never get anything good from the chests. I can never go to Vegas.Streeg wrote:I'm very excited about this personally! I much prefer sub based games. Perhaps I'm just a sucker, but I find I always spend far more money in "ftp" cash shops then I ever did with subs. I spent $260 in neverwinter. That equals a $60 box sale plus $200 for around 4months of play I think. That's far more than a $10 per month sub
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