This is WildStar, if people can't get the idea of running to certain spots they are going to fail hard, standing still clearly isn't a optionMr.Puddlez wrote:Stations = people having to run to get heals...maybe a hard concept for most people
Sent from my SCH-I545 using Tapatalk
The forums have been archived!
Please visit our Discord server: https://discord.gg/grievance
Medic Devspeak
Re: Medic Devspeak

- Shadowborn
- Member 7 years

- Posts: 1806
- Joined: Thu Jan 27, 2011 9:41 am
Re: Medic Devspeak
This ^Vors wrote:This is WildStar, if people can't get the idea of running to certain spots they are going to fail hard, standing still clearly isn't a optionMr.Puddlez wrote:Stations = people having to run to get heals...maybe a hard concept for most people
Sent from my SCH-I545 using Tapatalk
Our spirit is stronger than you know demon! If we are to fall, then so be it! At least now... we are free!
-Thrall, at the battle of Mount Hyjal.

-Thrall, at the battle of Mount Hyjal.

Re: Medic Devspeak
I disagree with that. I say if you need a heal and there is an enemy telegraph between you and the station then you wont get your heal. Unless you run thru the telegraph to get to the station, in which case you will "fail hard"
Sent from my GalaxyS II using Tapatalk
Sent from my GalaxyS II using Tapatalk
-
Steelheart
- new member
- Posts: 12288
- Joined: Mon Jun 28, 2010 11:12 pm
Re: Medic Devspeak
This actually sounds like a really fun class to play!
- Shadowborn
- Member 7 years

- Posts: 1806
- Joined: Thu Jan 27, 2011 9:41 am
Re: Medic Devspeak
Well, in that case I would blame the Medic who did not place his station in a safe spotStreeg wrote:I disagree with that. I say if you need a heal and there is an enemy telegraph between you and the station then you wont get your heal. Unless you run thru the telegraph to get to the station, in which case you will "fail hard"
Sent from my GalaxyS II using Tapatalk
Our spirit is stronger than you know demon! If we are to fall, then so be it! At least now... we are free!
-Thrall, at the battle of Mount Hyjal.

-Thrall, at the battle of Mount Hyjal.

Re: Medic Devspeak
I agree.. the weapons look way too bulky to me too.tjharlow wrote:I really was hoping for more of a melee based play-style when it came to Medics. Also - I feel like the resonators are way too bulky. Up til now I was really thinking Medic but now I'm probably leaning towards Spellslinger.
- NightAngel
- Member 8 years

- Posts: 9047
- Joined: Fri Jan 07, 2011 10:56 am
Re: Medic Devspeak
People will be mostly mobile and remember a good team makeup should have more than one healer type. The Esper had that fish tank heal thing too that was stationary so you would still have to run to that as well but they can still fire off heals in the direction that's needed. Plus the medic is the buffer style it appears from the video anyways so there will be other benefits other than healing. It's definitely an interesting class. I cant wait to get to try it.
Ashes of Creation referral https://www.ashesofcreation.com/ref/NightAngel/
Re: Medic Devspeak
I like the resonators. I think they're extremely unique as weapons and have an extremely sci-fi look to them in both appearance and their actions. I like pulling out these big, bulky thingamajigs that beam a grid on the ground that will heal you or scatter your molecules. The victim won't even comprehend what is happening to them!

Who is online
Users browsing this forum: No registered users and 7 guests

