The forums have been archived!
Please visit our Discord server: https://discord.gg/grievance

Medic Devspeak

User avatar
Vors
Member 5 years
Member 5 years
Posts: 104
Joined: Thu Apr 26, 2012 7:16 pm

Re: Medic Devspeak

Post by Vors » Tue Dec 03, 2013 7:34 pm

Mr.Puddlez wrote:Stations = people having to run to get heals...maybe a hard concept for most people

Sent from my SCH-I545 using Tapatalk
This is WildStar, if people can't get the idea of running to certain spots they are going to fail hard, standing still clearly isn't a option :lol:
Image

User avatar
Shadowborn
Member 7 years
Member 7 years
Posts: 1806
Joined: Thu Jan 27, 2011 9:41 am

Re: Medic Devspeak

Post by Shadowborn » Wed Dec 04, 2013 7:29 am

Vors wrote:
Mr.Puddlez wrote:Stations = people having to run to get heals...maybe a hard concept for most people

Sent from my SCH-I545 using Tapatalk
This is WildStar, if people can't get the idea of running to certain spots they are going to fail hard, standing still clearly isn't a option :lol:
This ^
Our spirit is stronger than you know demon! If we are to fall, then so be it! At least now... we are free!
-Thrall, at the battle of Mount Hyjal.

Image

Streeg
Member 9 years
Member 9 years
Posts: 1125
Joined: Tue Nov 29, 2011 10:06 pm

Re: Medic Devspeak

Post by Streeg » Wed Dec 04, 2013 7:42 am

I disagree with that. I say if you need a heal and there is an enemy telegraph between you and the station then you wont get your heal. Unless you run thru the telegraph to get to the station, in which case you will "fail hard"

Sent from my GalaxyS II using Tapatalk

Steelheart
new member
Posts: 12288
Joined: Mon Jun 28, 2010 11:12 pm

Re: Medic Devspeak

Post by Steelheart » Wed Dec 04, 2013 8:21 am

This actually sounds like a really fun class to play!

User avatar
Shadowborn
Member 7 years
Member 7 years
Posts: 1806
Joined: Thu Jan 27, 2011 9:41 am

Re: Medic Devspeak

Post by Shadowborn » Wed Dec 04, 2013 8:26 am

Streeg wrote:I disagree with that. I say if you need a heal and there is an enemy telegraph between you and the station then you wont get your heal. Unless you run thru the telegraph to get to the station, in which case you will "fail hard"

Sent from my GalaxyS II using Tapatalk
Well, in that case I would blame the Medic who did not place his station in a safe spot :P
Our spirit is stronger than you know demon! If we are to fall, then so be it! At least now... we are free!
-Thrall, at the battle of Mount Hyjal.

Image

Kryton
new member
Posts: 32
Joined: Mon May 13, 2013 9:22 am

Re: Medic Devspeak

Post by Kryton » Wed Dec 04, 2013 9:14 am

tjharlow wrote:I really was hoping for more of a melee based play-style when it came to Medics. Also - I feel like the resonators are way too bulky. Up til now I was really thinking Medic but now I'm probably leaning towards Spellslinger.
I agree.. the weapons look way too bulky to me too.

User avatar
NightAngel
Member 8 years
Member 8 years
Posts: 9047
Joined: Fri Jan 07, 2011 10:56 am

Re: Medic Devspeak

Post by NightAngel » Wed Dec 04, 2013 9:35 am

People will be mostly mobile and remember a good team makeup should have more than one healer type. The Esper had that fish tank heal thing too that was stationary so you would still have to run to that as well but they can still fire off heals in the direction that's needed. Plus the medic is the buffer style it appears from the video anyways so there will be other benefits other than healing. It's definitely an interesting class. I cant wait to get to try it.

User avatar
Nyogtha
new member
Posts: 1122
Joined: Fri Aug 16, 2013 6:37 pm

Re: Medic Devspeak

Post by Nyogtha » Wed Dec 04, 2013 9:37 am

I like the resonators. I think they're extremely unique as weapons and have an extremely sci-fi look to them in both appearance and their actions. I like pulling out these big, bulky thingamajigs that beam a grid on the ground that will heal you or scatter your molecules. The victim won't even comprehend what is happening to them!
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 8 guests