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Re: Paths

Posted: Tue Apr 08, 2014 12:52 pm
by Shiera
This is by far the only game I have played that has had me at my wits end as far as what I want to do. I have never been so indecisive in my life! So yeah...I see alts in my very near future :lol:

Re: Paths

Posted: Tue Apr 08, 2014 2:49 pm
by Nionya
Shiera wrote:This is by far the only game I have played that has had me at my wits end as far as what I want to do. I have never been so indecisive in my life! So yeah...I see alts in my very near future :lol:
At least I know I want to play an Esper...and my main profession with be architect, but I have heard I need a gathering alt for that, so looks like a stalker alt with mining and survivalist...and I am now heavily leaning towards Scientist...my first pick when Paths were announced way back when. :)

Re: Paths

Posted: Wed Apr 09, 2014 9:50 am
by Zippity
Nionya wrote:At least I know I want to play an Esper...and my main profession with be architect, but I have heard I need a gathering alt for that, so looks like a stalker alt with mining and survivalist...and I am now heavily leaning towards Scientist...my first pick when Paths were announced way back when. :)
I originally was planning to go with the Architect tradeskill till I found out that they removed everyones ability to gather any resource (albeit if not specialized you would get less stuff)... Because Architect needs a bit of materials from more gathering tradeskills than you are capable of doing on the same toon at the same time...

Don't get me wrong, you can technically change tradeskills and not lose any levels in the ones you changed from, but there is a long cool down on changing them out and it gets rather expensive...

I wish they would go back to the original method... Don't get me wrong, i'll have alts regardless, because i'm an altaholic, but I just feel like Architect gets the short end of the stick since most of the other crafting skills are not like that...

Zip

Re: Paths

Posted: Wed Apr 09, 2014 12:40 pm
by Nionya
Zippity wrote:
Nionya wrote:At least I know I want to play an Esper...and my main profession with be architect, but I have heard I need a gathering alt for that, so looks like a stalker alt with mining and survivalist...and I am now heavily leaning towards Scientist...my first pick when Paths were announced way back when. :)
I originally was planning to go with the Architect tradeskill till I found out that they removed everyones ability to gather any resource (albeit if not specialized you would get less stuff)... Because Architect needs a bit of materials from more gathering tradeskills than you are capable of doing on the same toon at the same time...

Don't get me wrong, you can technically change tradeskills and not lose any levels in the ones you changed from, but there is a long cool down on changing them out and it gets rather expensive...

I wish they would go back to the original method... Don't get me wrong, i'll have alts regardless, because i'm an altaholic, but I just feel like Architect gets the short end of the stick since most of the other crafting skills are not like that...

Zip
Exactly why I like the idea of architect....a challenge to get it leveld up..I plan to have an alt leveling in the day, as I level my main in the evening. I am a profession-a-holic...I will be a bit obsessed with gathering on my alt. :)

Re: Paths

Posted: Wed Apr 09, 2014 1:51 pm
by Oaire
I'm thinking of taking survivalist and Mining on my Medic Main and then level an alt up to 10 and take Architect and Outfitter. From what I can find, and I admit I may have missed something but only the FABKits seem to require something from relic hunter.

Re: Paths

Posted: Wed Apr 09, 2014 1:54 pm
by Nanfoodle
Great video for paths, it even covers the skills you get. IMO the biggest reason to pick a path =-)

https://www.youtube.com/watch?v=t6eKULSIJzY

Re: Paths

Posted: Wed Apr 09, 2014 2:12 pm
by Oaire
I'm wondering now after the latest patch notes if they will tweak the Scientist's capital teleport since everyone is now getting that ability. It seems like a wasted ability.

Re: Paths

Posted: Wed Apr 09, 2014 2:15 pm
by Nionya
Oaire wrote:I'm thinking of taking survivalist and Mining on my Medic Main and then level an alt up to 10 and take Architect and Outfitter. From what I can find, and I admit I may have missed something but only the FABKits seem to require something from relic hunter.
Is there level restrictions on leveling professions?

In other words, in order to max a profession, does your character have to reach a certain level?

Re: Paths

Posted: Wed Apr 09, 2014 2:28 pm
by Oaire
Nionya wrote:
Oaire wrote:I'm thinking of taking survivalist and Mining on my Medic Main and then level an alt up to 10 and take Architect and Outfitter. From what I can find, and I admit I may have missed something but only the FABKits seem to require something from relic hunter.
Is there level restrictions on leveling professions?

In other words, in order to max a profession, does your character have to reach a certain level?
Well I thought there wasn't a restriction however I just looked it up and it turns out there is. It looks like the majority of things can be crafted at level 10 but the top tier level 50 stuff appears require you to be level 50.

Guess that shoot my idea out the window. Guess I will have to make my alt the gatherer and my main the actual crafter.

Re: Paths

Posted: Fri Apr 11, 2014 11:35 am
by Zippity
The zones only contain certain difficulties of gathering materials, so as you reach the cap for that zone you will get less tradeskill experience for gathering in that zone... Which also sort of places a level requirement on gathering skills, since you would have to go into higher level zones to keep skilling up your gathering tradeskills...

Zip