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ZAM Interview: WildStar - the PvP Plans

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Críostóir
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ZAM Interview: WildStar - the PvP Plans

Post by Cr├¡ost├│ir » Sun Apr 28, 2013 6:10 am

http://www.zam.com/story.html?story=32258

ZAM sat down to chat with CarbineÔÇÖs Lead PvP Designer Jen Gordy, who was on the original DaoC team and helped work on the Monster Play system in LotRO.
In terms of that PvP and PvE experience, how integrated are the two systems?

I think theyÔÇÖre actually pretty tightly coupled. There are no specific PvP abilities, everything that you gain in PvE content you can use in PvP, and that includes things that you gain from path content and items that you would equip and so forth. ThereÔÇÖs nothing that delineates the two advancement mechanics at this time.

Are there things like different stats on gear?

There will be two unique stats for PvP as you get into that environment, more so for Arena and Warplot experience. YouÔÇÖll have PvP offense and defense stats, and the offense increases player damage, the defense counteracts that.
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