Post
by Zippity » Mon Aug 11, 2014 1:46 pm
A majority of the Leveling experience is what you would expect from most MMO's out there, to include WoW... Lots of quests which can easily be solo'd with some 2 to 5 man group quests sprinkled throughout each zone... A majority of the general folks you run into while leveling tend to be friendly with a few exceptions here and there... The end-game content is typical of most MMO's, you have Daily quests for Rep and so on, with Higher Difficulty versions of the Adventures and Dungeons, along with a rather involved and sometimes difficult Raid Attunement system...
The gameplay can seem a bit daunting once you hit the first instanced Adventure, as the Telegraph focused combat system brings a unique and sometimes stressful feel to the MMO... But once you experience it and get used to how it works, it's not all that bad...
The game is designed around a somewhat hidden tier system of difficulty... Beyond your normal quests you start off with Shiphands (mini-adventures for 1 or more folks), which are designed to prepare you for Adventures (story driven mini-dungeons of varying lengths and difficulty for groups of 5 players), which prepare you for Dungeons (your typical instanced dungeon runs with a higher degree of mob difficulty and more complex boss mechanics than Adventures for groups of 5 players)... Once you've reached level 50, you are then able to do Veteran Versions of all the Adventures and Dungeons, which are actually required for Attunement if you plan to Raid... Veteran content tends to be more difficult, with stricter optional requirements and even more boss mechanics, with the Veteran Adventures being a preparation for Veteran Dungeons which in turn are preparing you for Raid's, which are Hardcore... It can sometimes feel like Veteran Dungeons are raid level difficulty when compared to other typical MMORPG's, until you get used to them...
Pug's can be just like in any MMO, sometimes you get your bad pugs, and sometimes you get your good ones... it's a bit random, but Guild Groups are always friendly and less stressful, especially if you're in TeamSpeak...
With the system as it is now, I agree with Raille, you do have your elitist's out there and hard-core min-max folks, but we don't put up with shenanigans in our guild, so you should rarely if ever run into issues within our own ranks... On the Dominion side we have a mix of casual and more dedicated players, with folks on usually first thing in the morning and in the evenings primarily, with a few folks on during the weekday afternoons... Friday evenings and Sunday afternoon-evenings seem to be our peak times, but it tends to vary through out most days during daylight hours... On the Exile side, just based off the names I see in their TeamSpeak channel, they seem to be busy most of the day and super busy in the evenings...
Zip