Damn right you did!Andrus wrote:Well I can tell quickly that I got in with the right group of people.

Damn right you did!Andrus wrote:Well I can tell quickly that I got in with the right group of people.
Exactly!sahmiam wrote:
Imagine this.. you are a healer, I am the tank... I am over geared, and very good at what I do. In normal games, this causes healer boredom as they are relegated to only having a few real offensive abilities. In wildstar, you would be able to drop most of your healing abilities and grab more damage ones! In the case of a medic, all damage with a few of the combined ones!!!!
You have that backwards. The tank uses more dps abilities so the healer has to work.Nyogtha wrote:Exactly!sahmiam wrote:
Imagine this.. you are a healer, I am the tank... I am over geared, and very good at what I do. In normal games, this causes healer boredom as they are relegated to only having a few real offensive abilities. In wildstar, you would be able to drop most of your healing abilities and grab more damage ones! In the case of a medic, all damage with a few of the combined ones!!!!
Yup! It's funny because in a lot of games, you'd just have all your powers available. Limited action sets makes you have to strategize a bit more. In addition it can make you more unique and/or important in situations due to what action sets other people choose. Pretty cool.bbates024 wrote:
Limited action sets bring a whole new way of thinking into what we do.
bbates024 wrote:I think going full heals on any of the 3 might be over kill what if your the last one alive and don't have an attack on your bar..
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