What is the Stalker and What Makes Them Unique? "The Stalker is a close-combat class that utilizes a complex and volatile nano-toxin to drive themselves into a frenzy and cripple their opponents. The fact that heÔÇÖs still breathing is a testament to the marvels of modern technology. Although heÔÇÖs got amazing combat prowess, the Stalker isnÔÇÖt someone you really aspire to be. Sure, heÔÇÖs got uncanny agility, a cloaking device and razor-sharp claws, but heÔÇÖs also a walking chemical bomb that just needs to be shaken up a bit to cause an explosion. When he engages in combat, his bodyÔÇÖs natural chemicals can send him into a berserker-like frenzy, heightening his fighting prowess to superhuman levels. This comes with a terrible price however, as it also causes horrific side effects that ravage his body."
The Stalker can fulfill two roles: Melee DPS and Tanking.
They wear light armor and wield claws for a weapon.
The primary attribute used by Stalkers are Dexterity (DPS) or Technology (Tank).
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So want to be a Stalker
- Beriothien
- Ambassador Director
- Posts: 1403
- Joined: Thu Jan 20, 2011 9:42 pm
Re: So want to be a Stalker
Sounds like a true rogue's kind of rogue. As long as they're on my side, I'd be happy!

Re: So want to be a Stalker
That's the problem with rogues you never really know till it's too late.Beriothien wrote:Sounds like a true rogue's kind of rogue. As long as they're on my side, I'd be happy!
Re: So want to be a Stalker
Don't trust a rogue!Xryus wrote:That's the problem with rogues you never really know till it's too late.
http://www.youtube.com/watch?v=Y7tkZCzt4b8

Re: So want to be a Stalker
cloaking device - Every time I hear about invisibility in PvP I cringe . Why is it this ability never seems to work as intended and causes so many balance issues. I wish invisibility would just be left out of every MMO from now on.
Prime is example is Gw2, they always said invisibility was a short duration skill and there was no permanent invis. But people not only found a way to build permanent invis they also found it was possible to attack and kill people before they could ever see you due to rendering issues.
I wish they would just build a great class that has a role in game but leave out invis completely, or give every class access to the same type of invis or something. I am just so tired of it being introduced as a class defining ability and it never seems to work.
And this is coming from someone who likes the rogue classes. Because 2 things happen to the rogue. Either they are god-like and almost un-killable or enough people pretty girl then they are nerfed to hell and useless. And invis is always at the root of this
Prime is example is Gw2, they always said invisibility was a short duration skill and there was no permanent invis. But people not only found a way to build permanent invis they also found it was possible to attack and kill people before they could ever see you due to rendering issues.
I wish they would just build a great class that has a role in game but leave out invis completely, or give every class access to the same type of invis or something. I am just so tired of it being introduced as a class defining ability and it never seems to work.
And this is coming from someone who likes the rogue classes. Because 2 things happen to the rogue. Either they are god-like and almost un-killable or enough people pretty girl then they are nerfed to hell and useless. And invis is always at the root of this
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