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Re: Skyforge Initial Launch Plan
Posted: Wed Jul 08, 2015 1:51 pm
by Novatek
I have the rest of the week off and I didn't even ask for it. Bonus!
See you guys in-game for headstart.
Re: Skyforge Initial Launch Plan
Posted: Wed Jul 08, 2015 7:06 pm
by Gandomel
ooooooooo Lucky. I guess I theoretically could as well, but would hate to see what they do to my facility.
Re: Skyforge Initial Launch Plan
Posted: Wed Jul 08, 2015 8:01 pm
by Sera
Wooo 12 hours to go

Anyone else up for launch?
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Re: Skyforge Initial Launch Plan
Posted: Thu Jul 09, 2015 8:24 am
by Azliet
Is there any way to finding each other before the Pantheon?
I assume we are limited to the friend list until that is set up and everyone gets invited. If that's the case, is there a list of the members or people who shows interest in joining so we can start populating our friend list? I might be at work but the portal seems to be working pretty well to add people. just added Gandomel as a test.
Re: Skyforge Initial Launch Plan
Posted: Thu Jul 09, 2015 9:43 pm
by bbates024
I'm thinking about trying this game out no long term plans as of yet, but I'd like to join you all for the journey.
Re: Skyforge Initial Launch Plan
Posted: Thu Jul 09, 2015 9:47 pm
by fleshribbon
bbates024 wrote:I'm thinking about trying this game out no long term plans as of yet, but I'd like to join you all for the journey.
Welcome back!

Re: Skyforge Initial Launch Plan
Posted: Sat Jul 11, 2015 12:29 pm
by bbates024
fleshribbon wrote:bbates024 wrote:I'm thinking about trying this game out no long term plans as of yet, but I'd like to join you all for the journey.
Welcome back!


Re: Skyforge Initial Launch Plan
Posted: Tue Jul 14, 2015 7:44 pm
by Nanfoodle
Who can I send a tell to, to get an invite?
Re: Skyforge Initial Launch Plan
Posted: Wed Jul 15, 2015 2:58 am
by Grim Thugly
Sera wrote:Its a forced function zip, though there is no need to promote someone to commander status for a clan (i.e. clans could have no commander) . I didnt initially see any structural reason to clans other than organizational, though that doesn't mean it doesn't come in to play with invasions, raids, or some other pantheon content which we couldn't access last cb.
That said from my brief experience i think having as few commanders as possible and only highly active ones at that is how we'll probably need to go (or just gandomel as the sole commander). Every time we do a new pantheon construction all commanders need to complete a vote before building starts. If we have commanders who aren't regularly on, pantheon construction will stall...
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I saw a guideonline that said the commander position to up a permanent slot in total number of clan members. You don't have to have the position but if you don't have someone in it you lose that one person capacity. Not a Prob at start but gets problematic when pantheon numbers get close to cap.
Re: Skyforge Initial Launch Plan
Posted: Wed Jul 15, 2015 3:35 am
by Crayvin
I need to try and be on when someone can invite me to the pantheon. Been playing since Friday and haven't been able to get in yet. lol. If there is a time of day that is best to be on for this just let me know and I'll try to be there.