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Re: Now that the NDA has been lifted, what are your thoughts
Posted: Sat Mar 15, 2014 8:09 pm
by Zippity
Nyogtha wrote:Combat:
Non-crafting tradeskills:
So the way they do stuff like mining is awesome. First of all, I've never felt like I was racing against other people to get nodes. They seem fairly plentiful. You get special items to do your mining and relic hunting and tree-chopping-downing. They don't take up bag space. Also most of the things you collect won't either, there's a special crafting bag where all your ore and wood go. Mining will also sometimes turn into an event, like a nasty creature to kill, or open into an underground mine so that you can run around and collect as much as you can within a certain amount of time. Relic hunting is similar. Sometimes the node will hop up and run away from you, sometimes it will hover and bots will come to protect it. Just means you get more tradeskill xp and loot.
Actually, there is a separate inventory window for basic crafting matts... But once something has gone beyond the max stack size of 100 in that separate crafting inventory, they do start going into your normal inventory bags... Now, that may have been a bug for all I know, but that is what happened to me as I was gathering resources...
Zip
Re: Now that the NDA has been lifted, what are your thoughts
Posted: Sat Mar 15, 2014 10:25 pm
by Nyogtha
Zippity wrote:Nyogtha wrote:Combat:
Non-crafting tradeskills:
So the way they do stuff like mining is awesome. First of all, I've never felt like I was racing against other people to get nodes. They seem fairly plentiful. You get special items to do your mining and relic hunting and tree-chopping-downing. They don't take up bag space. Also most of the things you collect won't either, there's a special crafting bag where all your ore and wood go. Mining will also sometimes turn into an event, like a nasty creature to kill, or open into an underground mine so that you can run around and collect as much as you can within a certain amount of time. Relic hunting is similar. Sometimes the node will hop up and run away from you, sometimes it will hover and bots will come to protect it. Just means you get more tradeskill xp and loot.
Actually, there is a separate inventory window for basic crafting matts... But once something has gone beyond the max stack size of 100 in that separate crafting inventory, they do start going into your normal inventory bags... Now, that may have been a bug for all I know, but that is what happened to me as I was gathering resources...
Zip
Yup, that's true. I forgot to mention that happens. It only happened to me when I was either behind on crafting or was past that crafting level but in an area where I was getting lower mats. For example, on to crafting things with titanium, but in an area where I'm getting iron, therefore getting an overflow.
Re: Now that the NDA has been lifted, what are your thoughts
Posted: Sun Mar 16, 2014 10:27 am
by bbates024
I can also say that I really love the combat and action in this game even the sprint to run tends to draw me in and make me feel like I'm part of the game world. I jumped into swtor yesterday and was trying to sprint to run and dodge out of telegraphs. It didn't work and it made me miss wildstar.
Did anyone in beta make it to 50 and get to check out the end game?
Re: Now that the NDA has been lifted, what are your thoughts
Posted: Sun Mar 16, 2014 11:00 am
by Raille
As far as I know I'm the only one that leveled to 50, but I haven't gotten to get in on any end game as I've been busy and now people are avoiding the servers with it being pvp ruleset this week.