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Re: 5 mans to.....ready for it.....40 MAN RAIDS!
Posted: Mon Apr 01, 2013 1:13 pm
by Uruketo
It's been a long time since 40 mans for me. Really looking forward to it.
Re: 5 mans to.....ready for it.....40 MAN RAIDS!
Posted: Mon Apr 01, 2013 1:21 pm
by Nionya
Uruketo wrote:It's been a long time since 40 mans for me. Really looking forward to it.
I've never done 40 mans, but I am certainly ready to try!
Re: 5 mans to.....ready for it.....40 MAN RAIDS!
Posted: Mon Apr 01, 2013 1:24 pm
by Foxtrot
This game is shaping up into what i would say could be the end to some of the stagnant mmo"s this could be the mother of all games. I cant wait to get into beta and start testing the hell out of it.
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Re: 5 mans to.....ready for it.....40 MAN RAIDS!
Posted: Mon Apr 01, 2013 2:30 pm
by Nionya
foxtrot wrote:This game is shaping up into what i would say could be the end to some of the stagnant mmo"s this could be the mother of all games. I cant wait to get into beta and start testing the hell out of it.
Sent from my C5170 using Tapatalk 2
I hope you're right!
**crossing fingers for guild beta invite**
Re: 5 mans to.....ready for it.....40 MAN RAIDS!
Posted: Thu Apr 04, 2013 7:54 am
by Poet
40 mans were a crazy, out of control, and outright frustrating to organize, but when it all came together some of the best of times!
Re: 5 mans to.....ready for it.....40 MAN RAIDS!
Posted: Thu Apr 04, 2013 7:58 am
by Foxtrot
I remember the days of the 40 man raids. Waiting for hours to fill the spots. But I had some of the best times on those raids. Not to mention the loot was amazing on those runs.
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Re: 5 mans to.....ready for it.....40 MAN RAIDS!
Posted: Thu Apr 04, 2013 8:35 am
by Xryus
Only did a few 40 mans back in vanilla WoW days. They were tons of fun, but a royal pain in the rear to organize. Hopefully they'll have the systems in place to make it easier.
Re: 5 mans to.....ready for it.....40 MAN RAIDS!
Posted: Fri Apr 05, 2013 7:14 pm
by SteveDiggler24
This is one of the aspects of Wildstar that I am very eager to test in Beta if I would be so lucky.
My experiences with 40-man raids have been legendary. It takes a lot of work, communication, and organization, but the level of satisfaction and rewards earned is well worth the wipes.
Dynamic content and weekly challenges that help keep raid content fresh is an amazing concept and I can't wait to see it implemented. As fun & rewarding as raid dungeons can be, they can become repetitive as a guild becomes more & more comfortable with the encounters. For Carbine to implement a game system to fight against their raid content becoming "routine" over time is brilliant, and I wonder if they can deliver this idea successfully enough to make the phrase "farm status" obsolete!
I can't wait to get into the 5-mans, group adventures, and all other group-related content that Carbine has to offer.