There will be items to avoid PVP (But I won't need them ;)
Posted: Wed Apr 11, 2018 8:54 am
Here is the official answer from the developer themselves on the PVP avoidance. (From march 21st 2018)
In a follow-up, Neowiz also answered an extra FAQ on separate PvE and PvP servers:
There will not be separate PvE or PvP servers, but we understand that many players do not wish to partake in PvP until it’s on their own terms. To help with this, there will be a consumable item that players can buy in-game to make them non-PvP enabled. This will work all the way to the level cap, last for a time, and has no cooldown. At the level cap, the item will still be obtainable, but via the Cash Shop. A large part of the later game content is PvP oriented (like our sieges), so we’re hoping players will try to engage in the conflict between the two factions then. Still, if they wish to avoid PvP, they’ll be able to buy the consumable in the cash shop, and you will also be able to earn cash shop currency via in-game activities as well.
In a follow-up, Neowiz also answered an extra FAQ on separate PvE and PvP servers:
There will not be separate PvE or PvP servers, but we understand that many players do not wish to partake in PvP until it’s on their own terms. To help with this, there will be a consumable item that players can buy in-game to make them non-PvP enabled. This will work all the way to the level cap, last for a time, and has no cooldown. At the level cap, the item will still be obtainable, but via the Cash Shop. A large part of the later game content is PvP oriented (like our sieges), so we’re hoping players will try to engage in the conflict between the two factions then. Still, if they wish to avoid PvP, they’ll be able to buy the consumable in the cash shop, and you will also be able to earn cash shop currency via in-game activities as well.