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Upcoming Patch Notes

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Novatek
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Upcoming Patch Notes

Post by Novatek » Tue Feb 14, 2017 2:58 pm

http://steamcommunity.com/games/440900/ ... 1505797491

Look out for this patch in the next couple of days:

Performance and Tech fixes

ÔÇó Fixes to loading screens
ÔÇó Server Performance Fixes
ÔÇó NPCs should be less jittery when rotating
ÔÇó A fix for connecting to servers via the steam server browser and when using steamconnect
ÔÇó Buildings should now load in much faster
ÔÇó Placeables placed on foundations and ceiling tiles will now be saved correctly
ÔÇó Several improvements to how rocks behave when they are harvested

General Bug Fixes and improvements

ÔÇó Small Placeables will no longer claim land (!)
ÔÇó NPC Camps now have their own land claim to prevent people from building so close to them that they stop spawning NPCs (!!)
ÔÇó You should no longer get phantom duplicates in the wheel of pain
ÔÇó T2 Altars should no longer disappear
ÔÇó Surrender should no longer break early when using fists
ÔÇó Removed invisible collision that was blocking a certain chest in the world
ÔÇó Arrows will now longer shoot in ÔÇ£Random crazy directionsÔÇØ
ÔÇó Ranged weapons should now always fire correctly
ÔÇó Rhinos should no longer try to walk through players
ÔÇó Palisades will now correctly deal damage on contact
ÔÇó Palisades should now be easier to place
ÔÇó Fixed a case where players were able to destroy rocks with their fists. Sorry, but this privilege is reserved only for Conan himself.
ÔÇó Fixed an issue where interactable objects would spam ÔÇ£Press E to interactÔÇØ on the GUI
ÔÇó Added an arrow to many placeables to help players orient them correctly
ÔÇó The Offering of Mitra recipe now correctly requires 1 human heart and 1 unblemished meat
ÔÇó Fixed an issue with stair placement detection
ÔÇó The Gong and the Horn will now be audible over greater distances
ÔÇó Added new emotes that can be learned by tracking down Story NPCs and getting them to teach you

Balance and Gameplay Fixes

ÔÇó Some feat requirements have been simplified or removed. For example, it is now possible to learn Journeyman Craftsman as soon as you hit level 10. Due to the impact of this change all players have gotten a free feat respec.
ÔÇó Ansel will now respect collision preventing people from moving through walls and other structures
ÔÇó Non Admins will be restricted to 2 meters of movement when using Ansel
ÔÇó Balance pass on Bows. Simple Bow range has been increased, Hyrkanian Bow range has been dramatically increased. Crossbow range has been reduced but they now shoot much faster
ÔÇó We have done an overhaul on what monsters can damage which tier of buildings. If you havenÔÇÖt upgraded from sandstone you might want to think about doing that.
ÔÇó Increased crafting XP across the board with greater increases for crafting more complex (higher tier) items
ÔÇó Inverted Wooden Roof Wedge and Stonebrick Frame now require Journeyman Craftsman instead of Master Craftsman
ÔÇó Black rocks in the starting desert are now harvestable
ÔÇó Higher grade tools will now yield higher amounts of secondary resources (Bark/branches)
ÔÇó Resetting your Knowledge Points will no longer cause you to lose your selected religion
ÔÇó Removed Corruption sources from starting area caves
ÔÇó Removed the Regen component from Purified Meat. This perk is reserved to Mitra's Ambrosia and Healing Potions. Purified Meat is still an extremely good food source
ÔÇó Player corpses can only be harvested for religious purposes once every 30 minutes
ÔÇó Balance pass on the amount of materials requires for basic chemistry potions
ÔÇó Armor drops removed from chests
ÔÇó Emus will now give less XP

Visual Improvements

ÔÇó The Dogs of the Desert finally got their uniform shipment and will be donning their new outfits
ÔÇó Visual adjustment to the Medium Tasset to reduce clipping issues
ÔÇó Visual adjustments to the Setite Choker and Shendyt to reduce clipping issues
ÔÇó Cutless and Falcata have had their icons updates
ÔÇó Visual flair added to several hairstyles
ÔÇó Visual improvements to female heads
"Ticking away the moments that make up a dull day. Fritter and waste the hours in an off-hand way"
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Streeg
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Re: Upcoming Patch Notes

Post by Streeg » Tue Feb 14, 2017 4:05 pm

Animals breaking buildings and higher tools give more bark....I like it

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Moebius
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Re: Upcoming Patch Notes

Post by Moebius » Wed Feb 15, 2017 2:17 am

I don't think the animals can damage the structures on the Grievance server. I think buildings currently are set to invulnerable vs animals and npc
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Thamin Trollsbane
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Re: Upcoming Patch Notes

Post by Thamin Trollsbane » Wed Feb 15, 2017 8:31 am

ÔÇó Fixed a case where players were able to destroy rocks with their fists. Sorry, but this privilege is reserved only for Conan himself.

Awww....shucks.
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Novatek
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Re: Upcoming Patch Notes

Post by Novatek » Wed Feb 15, 2017 12:57 pm

Patch is live. There are a few more bugs though.

https://www.reddit.com/r/ConanExiles/co ... h_1522017/
"Ticking away the moments that make up a dull day. Fritter and waste the hours in an off-hand way"
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