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Couple questions

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Zulnir
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Re: Couple questions

Post by Zulnir » Mon Jul 20, 2015 10:15 am

Next question: Is it beneficial to complete the Alchemist tree to the end? Or if I want to play Gunner just focus all crystals to the main atlas? Do you get any benefits to completing the class tree? I ask because it seems the bonuses from the main atlas are larger then the class atlas.
"Tobin's Spirit Guide- Lesson one, Do NOT upset the slimes..."

Azliet
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Re: Couple questions

Post by Azliet » Mon Jul 20, 2015 10:33 am

Completing the entire class tree will reward you with a few things: a special class costume and a symbol. Might be more but those are the 2 main reason to finish a class.

The symbol, when equiped, will give you character a buff of some sort. Each class has their on symbol and buff but can be used on any class. Some, like the berserker and witch boost a specific skill if you are using in on those class and give other buff to other class. You can find all the symbols in the "symbol" tab of the ability section. Mouse over them to see all the buffs they give.

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Zulnir
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Re: Couple questions

Post by Zulnir » Mon Jul 20, 2015 10:45 am

Ok the extra costume for the class is very nice as I can tell I'm going to get bored with the outfit I'm currently wearing very soon. Any plans for additional class outfits?
"Tobin's Spirit Guide- Lesson one, Do NOT upset the slimes..."

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Doran
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Re: Couple questions

Post by Doran » Mon Jul 20, 2015 11:21 am

I think the issue is going to be gearing up. Since you get loot based on what classes you have unlocked you wont get anything for the new specs until you unlock the tree and then the more specs you have unlocked the more "useless" drops you will be getting. Do we know how high end gear will be acquired?
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megahurt5
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Re: Couple questions

Post by megahurt5 » Mon Jul 20, 2015 11:46 am

Azliet wrote:Completing the entire class tree will reward you with a few things: a special class costume and a symbol. Might be more but those are the 2 main reason to finish a class.
This is correct, I just wanted to add that it also gives you 2 additional symbol slots. The more classes you max, the more symbols you can use at a time.

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Zulnir
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Re: Couple questions

Post by Zulnir » Mon Jul 20, 2015 12:29 pm

Doran wrote:I think the issue is going to be gearing up. Since you get loot based on what classes you have unlocked you wont get anything for the new specs until you unlock the tree and then the more specs you have unlocked the more "useless" drops you will be getting. Do we know how high end gear will be acquired?
Well I wont get the starter ones maxed thats for sure. But I can live with that.
"Tobin's Spirit Guide- Lesson one, Do NOT upset the slimes..."

Azliet
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Re: Couple questions

Post by Azliet » Mon Jul 20, 2015 12:54 pm

There seems to be a clear biased in the loot drop toward the class you are currently playing. You sometime get gear for other class but most of the time you'll get it for the one you are currently playing. This makes getting a weapon / offhand relatively easy if you ave people to help you farm some content. The same is true for the amulets since they drop mainly for your current class.

I'm not sure how the higher end raids works yet, I haven't made it there yet but I assume people wanting to get in those instance would have put enough time on the class and role they are applying for. We shouldn't have a newly unlocked class in a 5-10 man content.

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Zulnir
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Re: Couple questions

Post by Zulnir » Tue Jul 21, 2015 8:07 am

Got another question: I just got the ability to add follower/adepts. I think I have about 7 of them and I can assign them to missions. But how do I construct a church? I see a link that says no church constructed but I don't see how they are made.
"Tobin's Spirit Guide- Lesson one, Do NOT upset the slimes..."

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Zippity
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Re: Couple questions

Post by Zippity » Tue Jul 21, 2015 9:25 am

Zulnir wrote:Next question: Is it beneficial to complete the Alchemist tree to the end? Or if I want to play Gunner just focus all crystals to the main atlas? Do you get any benefits to completing the class tree? I ask because it seems the bonuses from the main atlas are larger then the class atlas.
Also, when we say max out the class, it does not mean purchasing every single pip in your class tree... You only need to purchased the center of each cluster to acquire the costume and symbol for that class... So basically purchasing all the Abilities and Talents within the class tree will get you those items... The additional pips are just for bonus stats if you wish to continue purchasing them after completing the symbol/costume stuff...

Zip
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Zulnir
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Re: Couple questions

Post by Zulnir » Tue Jul 21, 2015 9:28 am

Zippity wrote:
Zulnir wrote:Next question: Is it beneficial to complete the Alchemist tree to the end? Or if I want to play Gunner just focus all crystals to the main atlas? Do you get any benefits to completing the class tree? I ask because it seems the bonuses from the main atlas are larger then the class atlas.
Also, when we say max out the class, it does not mean purchasing every single pip in your class tree... You only need to purchased the center of each cluster to acquire the costume and symbol for that class... So basically purchasing all the Abilities and Talents within the class tree will get you those items... The additional pips are just for bonus stats if you wish to continue purchasing them after completing the symbol/costume stuff...

Zip
Not sure I follow, I was under the impression that I had to purchase all of the skills under Alchemist or complete the tree if you prefer to get the additional costume? You are saying I don't have to do that?
"Tobin's Spirit Guide- Lesson one, Do NOT upset the slimes..."

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