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1/20/15 Update Notes

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Golf Mike
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1/20/15 Update Notes

Post by Golf Mike » Tue Jan 20, 2015 3:40 pm

http://www.reddit.com/r/h1z1/comments/2 ... ntime_120/
Servers will be going down at 2:00PM with an approximate downtime of up to 2 hours. Servers should be returning around 4:00PM Pacific.
The update includes the following fixes:
ÔÇóDragging a stack of items that was too large to fit in your inventory would not move any of the stack. It now tops off as much as it can fit
ÔÇóFixed issue where the inventory wouldn't accept the maximum it could hold when picking up items from proximity/containers.
ÔÇóThe dew collector should work now, seriously
ÔÇóAdjusted many items so that they will stack in the inventory properly
ÔÇóAdded a recipe for a Metal Door that is more durable than a wooden door
ÔÇóAdditional server list sorting options are now available
ÔÇóThe inventory option "Delete" has been removed
ÔÇóÔÇ£DropÔÇØ, ÔÇ£UnloadÔÇØ and ÔÇ£PlaceÔÇØ inventory options have been removed from proximity items
ÔÇóRebalanced melee damage, including fists
ÔÇóEnabled melee headshot damage for NPC's and players
ÔÇóFixed issue with the Runamok Toxic Cavern container not working
ÔÇóStagnant water can now be purified in barbecue.
ÔÇóBear meat can now be cooked on a barbecue.
ÔÇóRabbit stew can now be cooked. It now requires cooked rabbit meat instead of raw rabbit meat.
ÔÇóHammers, wrenches, and combat knives can now be melted down into bars inside of a furnace.
ÔÇóSome larger items like the machete and AR15 now yield more metal bars when melted in a furnace.
ÔÇóAnimal traps now take damage.
ÔÇóThe animal trap recipe now require four nails.
ÔÇóFixed picking overlapping blackberry bushes where players sometimes had crouch to pick them successfully
ÔÇóFixed event tickets so that tickets found in the world are granted and the name and count show up properly

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magicrules
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Re: 1/20/15 Update Notes

Post by magicrules » Tue Jan 20, 2015 3:42 pm

Not the fixes we had hoped for I don't think..... no more unlimited animal traps for food....
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Nionya
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Re: 1/20/15 Update Notes

Post by Nionya » Tue Jan 20, 2015 3:47 pm

and :)

"Adam Clegg @Arclegger ┬À 6m 6 minutes ago
NOT ALL OF THE PATCH NOTES MADE IT TO THE REDDIT POST. WE FIXED THE LOOT. The community team is updating the post now."
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magicrules
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Re: 1/20/15 Update Notes

Post by magicrules » Tue Jan 20, 2015 3:51 pm

Nionya wrote:and :)

"Adam Clegg @Arclegger ┬À 6m 6 minutes ago
NOT ALL OF THE PATCH NOTES MADE IT TO THE REDDIT POST. WE FIXED THE LOOT. The community team is
updating the post now."
WHOS UP FOR GAMING ALL NIGHT AND LOOTIN SOME TOWNS THEN! Woohoo!
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magicrules
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Re: 1/20/15 Update Notes

Post by magicrules » Tue Jan 20, 2015 3:54 pm

The material that was added and more relevant :).

Fixed issue with loot rules which were preventing spawning items inside containers
ÔÇóMetal Gate should now work properly
ÔÇóFloating Arrows should no longer cause damage or obstruct vehicles.
ÔÇóStructures are now more resistant to damage
ÔÇóZombies should no longer slide or attack while knocked down
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Novatek
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Re: 1/20/15 Update Notes

Post by Novatek » Tue Jan 20, 2015 4:08 pm

Awesome, should be on sometime tonight.
"Ticking away the moments that make up a dull day. Fritter and waste the hours in an off-hand way"
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Golf Mike
Member 4 years
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Joined: Sat Jul 13, 2013 10:57 am

Re: 1/20/15 Update Notes

Post by Golf Mike » Tue Jan 20, 2015 4:12 pm

Servers will be going down at 2:00PM with an approximate downtime of up to 2 hours. Servers should be returning around 4:00PM Pacific.
The update includes the following fixes:
ÔÇóFixed issue with loot rules which were preventing spawning items inside containers
ÔÇóMetal Gate should now work properly
ÔÇóFloating Arrows should no longer cause damage or obstruct vehicles.
ÔÇóStructures are now more resistant to damage
ÔÇóZombies should no longer slide or attack while knocked down
ÔÇóDragging a stack of items that was too large to fit in your inventory would not move any of the stack. It now tops off as much as it can fit
ÔÇóFixed issue where the inventory wouldn't accept the maximum it could hold when picking up items from proximity/containers.
ÔÇóThe dew collector should work now, seriously
ÔÇóAdjusted many items so that they will stack in the inventory properly
ÔÇóAdded a recipe for a Metal Door that is more durable than a wooden door
ÔÇóAdditional server list sorting options are now available
ÔÇóThe inventory option "Delete" has been removed
ÔÇóÔÇ£DropÔÇØ, ÔÇ£UnloadÔÇØ and ÔÇ£PlaceÔÇØ inventory options have been removed from proximity items
ÔÇóRebalanced melee damage, including fists
ÔÇóEnabled melee headshot damage for NPC's and players Have feedback on the new melee changes? Post them in Jimmy's thread here
ÔÇóFixed issue with the Runamok Toxic Cavern container not working
ÔÇóStagnant water can now be purified in barbecue.
ÔÇóBear meat can now be cooked on a barbecue.
ÔÇóRabbit stew can now be cooked. It now requires cooked rabbit meat instead of raw rabbit meat.
ÔÇóHammers, wrenches, and combat knives can now be melted down into bars inside of a furnace.
ÔÇóSome larger items like the machete and AR15 now yield more metal bars when melted in a furnace.
ÔÇóAnimal traps now take damage.
ÔÇóThe animal trap recipe now require four nails.
ÔÇóFixed picking overlapping blackberry bushes where players sometimes had crouch to pick them successfully
ÔÇóFixed event tickets so that tickets found in the world are granted and the name and count show up properly

maddcovv
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Re: 1/20/15 Update Notes

Post by maddcovv » Tue Jan 20, 2015 4:28 pm

ahhh snap. :)
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Helyon
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Re: 1/20/15 Update Notes

Post by Helyon » Tue Jan 20, 2015 5:03 pm

Yay for stronger structures and working gates!! Also the item spawns will be nice if fixed. Although the easy rabbit meat was nice I do agree it was very easy to craft.
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