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Feature Thread

Posted: Sat Jan 17, 2015 5:08 pm
by Novatek
In this thread we would like to ask for features you want us to add right away that you feel are super important.

This is going to be the start of an ongoing dialogue. your help is both needed and asked for. The more constructive and on-target these threads are the better for our community. So please keep that in mind. We're going to engage with the constructive people and threads.

I can sum it up by saying - this is YOUR community first and foremost. Decide how you want it to be.

Smed
http://www.reddit.com/r/h1z1/comments/2 ... re_thread/

Post your thoughts!

If you don't want to post on Reddit, what do YOU want to see in game?

Re: Feature Thread

Posted: Sat Jan 17, 2015 5:49 pm
by Nionya
Reddit hurts my brain...

Female characters and Pink pig tails!

More zombies.

More threat on PvE realms.

Re: Feature Thread

Posted: Sat Jan 17, 2015 5:57 pm
by Thamin Trollsbane
More hunt & gather options

Environmental hazards, plus dangers of catching H1Z1 and crafting cures. (Imagine if you turned into a zombie in the middle of your friends' base.)

I saw a bicycle, and wished it could be useable. Maybe bikes could be utilized, and eventually break down.

For PvE servers, NPC human bandits that travel in packs.

Re: Feature Thread

Posted: Tue Jan 20, 2015 9:41 am
by Thamin Trollsbane
The more I step back and think about it, I think the problem with game balance right now is that food & drink are more of a concern than the zombies. Obviously foraging and hunger should play a part, but I'd rather be more scared of the zombies. Recently that player LloydChristmas and I ran around several zombies at the city police station. I wasn't as scared as I think I should be. Yet, all the time I'm worrying over my water and food supply.

I think if they looked at it from that perspective, they could get a better winning combo.

Make us more scared of the zombies, or even add packs of NPC humans fighting with us near resources or patrolling roads.

Re: Feature Thread

Posted: Tue Jan 20, 2015 9:57 am
by Nionya
Thamin Trollsbane wrote:The more I step back and think about it, I think the problem with game balance right now is that food & drink are more of a concern than the zombies. Obviously foraging and hunger should play a part, but I'd rather be more scared of the zombies. Recently that player LloydChristmas and I ran around several zombies at the city police station. I wasn't as scared as I think I should be. Yet, all the time I'm worrying over my water and food supply.

I think if they looked at it from that perspective, they could get a better winning combo.

Make us more scared of the zombies, or even add packs of NPC humans fighting with us near resources or patrolling roads.
Agreed 100%!!