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"Hybrid" Payment Model

Posted: Wed May 29, 2013 8:14 am
by Nionya
interesting...What do you think it will be?

http://wildstar.junkiesnation.com/2013/ ... ent-model/

Re: "Hybrid" Payment Model

Posted: Wed May 29, 2013 8:18 am
by Mr.Puddlez
I think its going to be cute dresses for your aurin...lol

As long as they don't go play to win....I'm good with almost anything.

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Re:

Posted: Wed May 29, 2013 8:20 am
by Nionya
Mr.Puddlez wrote:I think its going to be cute dresses for your aurin...lol

Dresses!!!! *squeeee* As long as they are cute little short dresses to show of their lanky legs I am good!! :)

Re: "Hybrid" Payment Model

Posted: Wed May 29, 2013 8:51 am
by Poet
Mr.Puddlez wrote:I think its going to be cute dresses for your aurin...lol

As long as they don't go play to win....I'm good with almost anything.

Sent from my DROID RAZR using Tapatalk 2
I am all for PLAY to win!!!!

I have only one request EVERYTHING in the cash shop can be sold/traded by players.

Re: "Hybrid" Payment Model

Posted: Wed May 29, 2013 10:30 am
by NightAngel
For the most part, I like the GW2 model. I am not that fond of Neverwinters. I don't like having to pay to unlock content like in LOTRO. I'd rather pay a sub and get the whole game to play.

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Re: "Hybrid" Payment Model

Posted: Wed May 29, 2013 11:05 am
by Livnthedream
I do not care, I will pay whatever I find to be reasonable.

Re: "Hybrid" Payment Model

Posted: Wed May 29, 2013 4:29 pm
by Shiera
I would pay a sub if there is one, depending on what is attached to it. The option to either have one or not would be nice. Especially when you run into those months where you need those few extra bucks to go elsewhere :D

And I'm fine with a cash shop as long as a single outfit or mount doesn't cost 20 bucks...that's a bit much

Re: "Hybrid" Payment Model

Posted: Wed May 29, 2013 9:13 pm
by Veurr
I'm kind of hoping this will be sub based rather than micro transactions. Its just tough for companies to do micro transactions "honestly". I mean there is always that temptation to you know, be able to eat meat if you are a game dev. So if you've got a f2p game with micro transactions things tend to get really grindy at end game or I guess elder game.

I know it sucks to have content blocked like the LOTRO, EQII and SWTOR models but thats not a bad way of providing free to play in a game that is really sub based. Particularly in something like EQII where gold membership can be purchased from other players via Krono's. Thats actually a pretty good system for everyone involved.

Re: "Hybrid" Payment Model

Posted: Thu May 30, 2013 7:04 am
by Vors
I prefer a Buy to play method, buy the game upfront with no sub needed and pay for the expansions, those being the only required fees and there be no gameplay/features restrcions what so ever, while having as many cosmetic items via micro-transactions as they want to keep the money flowing.

Failing getting that method right i would still easily go for a simply sub based game with no other silly payments, like having to pay to unlock a race/species even though you got a sub ( looking at you SWTOR).

I really don't want to see a free to play game with stupid restrictions that actually slows down or even halts your game-play experience.

Re: "Hybrid" Payment Model

Posted: Thu May 30, 2013 7:27 am
by Mr.Puddlez
Vors wrote:I prefer a Buy to play method, buy the game upfront with no sub needed and pay for the expansions, those being the only required fees and there be no gameplay/features restrcions what so ever, while having as many cosmetic items via micro-transactions as they want to keep the money flowing.

Failing getting that method right i would still easily go for a simply sub based game with no other silly payments, like having to pay to unlock a race/species even though you got a sub ( looking at you SWTOR).

I really don't want to see a free to play game with stupid restrictions that actually slows down or even halts your game-play experience.
I see your point....