The forums have been archived!
Please visit our Discord server: https://discord.gg/grievance

Pax Prime 2013 - Question to ask Dev's

Kannon
Member 7 years
Member 7 years
Posts: 892
Joined: Sun Jan 22, 2012 8:55 am

Re: Pax Prime 2013 - Question to ask Dev's

Post by Kannon » Tue Aug 27, 2013 5:28 pm

Can we get an in-game system where we can tinker with our vehicle?? How cool would that be!

User avatar
Nymira
Member 9 years
Member 9 years
Posts: 810
Joined: Thu May 30, 2013 9:38 pm

Re: Pax Prime 2013 - Question to ask Dev's

Post by Nymira » Tue Aug 27, 2013 5:28 pm

Streeg wrote:We knew about red and blue telegraphs. Now with confirmation of yellow, orange, green and purple added to the list as well as terrain colors; how/what will they do to make their game playable for those that have issues telling certain colors apart?
Great question! Anything related to accessibility is really important.


Sent from my iPhone using Tapatalk 2
FFXIV: Miss Nymira http://na.finalfantasyxiv.com/lodestone ... r/1793998/
Battle.net: Nymira#1417
PSN: Nymirah
Twitter: http://www.twitter.com/Nymira_G3

Kannon
Member 7 years
Member 7 years
Posts: 892
Joined: Sun Jan 22, 2012 8:55 am

Re: Pax Prime 2013 - Question to ask Dev's

Post by Kannon » Tue Aug 27, 2013 5:35 pm

A couple of these questions were ask by Shardreg / Flemming at Gamescom:

Is raid loot based on a roll system, individual drops, etc? (by Tsetzuko)

a: Once the player reaches level 50, any additional XP goes still towards your XP bar, through which you earn ÔÇ£Elder CoinsÔÇØ, a sort of token system for Elder Game loot.
Other than that, itÔÇÖs good old fashioned Greed/Need/Master loot.

Will there be companion pets in game? (by Nionya)

a: Yes, there will most definitely be collectibles in-game. As things stand now, there will also be collectible pets.

Futon
Member 4 years
Member 4 years
Posts: 218
Joined: Thu Jul 25, 2013 7:31 pm

Re: Pax Prime 2013 - Question to ask Dev's

Post by Futon » Tue Aug 27, 2013 6:14 pm

oooooo i have one question for them



WHERE IS MY BETA KEY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


much love Futon :D

Kannon
Member 7 years
Member 7 years
Posts: 892
Joined: Sun Jan 22, 2012 8:55 am

Re: Pax Prime 2013 - Question to ask Dev's

Post by Kannon » Tue Aug 27, 2013 7:21 pm

Look under the couch Futon ....

User avatar
Adellar
Member 4 years
Member 4 years
Posts: 397
Joined: Sun Jun 09, 2013 4:17 am

Re: Pax Prime 2013 - Question to ask Dev's

Post by Adellar » Wed Aug 28, 2013 1:09 am

Streeg wrote:We knew about red and blue telegraphs. Now with confirmation of yellow, orange, green and purple added to the list as well as terrain colors; how/what will they do to make their game playable for those that have issues telling certain colors apart?
Great question, Streeg. I'm also curious as to how they will accommodate colorblind players.
Image

User avatar
Nyogtha
new member
Posts: 1122
Joined: Fri Aug 16, 2013 6:37 pm

Re: Pax Prime 2013 - Question to ask Dev's

Post by Nyogtha » Wed Aug 28, 2013 5:59 am

I keep seeing different posts as well as different videos out on the interwebs stating that "a dev confirmed" that you will have the ability to turn off telegraphs, and therefore possibly change their color. However, I scoured last night and could not find an official dev comment stating anything like that. That would solve the colorblind issue if you could turn them off or change their color. I think someone, somewhere stated that it would be a good idea and then "whisper down the alley" turned it into "a dev confirmed".
Image

Kannon
Member 7 years
Member 7 years
Posts: 892
Joined: Sun Jan 22, 2012 8:55 am

Re: Pax Prime 2013 - Question to ask Dev's

Post by Kannon » Wed Aug 28, 2013 6:22 am

Turning off the telegraphs sounds like a sure way to character death. But I can see them offering different colors for them. And if Carbine doesn't offer it, I am sure there will be a modder out there that will.

User avatar
Nyogtha
new member
Posts: 1122
Joined: Fri Aug 16, 2013 6:37 pm

Re: Pax Prime 2013 - Question to ask Dev's

Post by Nyogtha » Wed Aug 28, 2013 7:13 am

Yeah, that's true. The modding community is pretty crazy with what they're able to do.
Image

User avatar
Tsetzuko
Member 4 years
Member 4 years
Posts: 196
Joined: Sun Aug 25, 2013 6:52 pm

Re: Pax Prime 2013 - Question to ask Dev's

Post by Tsetzuko » Wed Aug 28, 2013 5:01 pm

Do you friend/recruit people on a per character basis, or per account? If it's account based, is it auto-add ala GW2 for each character, or can you just see online status for other characters but have to add them manually?

Post Reply

Who is online

Users browsing this forum: No registered users and 56 guests