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Search found 23 matches
- Tue May 27, 2014 6:39 pm
- Forum: WildStar Community Forums
- Topic: Security Tip
- Replies: 4
- Views: 1689
Re: Security Tip
I'd recommend everybody use Lastpass or something equivalent for web browsing sites and use unique generated passwords that are as long as possible for the site. If you're using a unique generated password for Wildstar, it's very unlikely your account will be hacked unless your PC itself is somehow ...
- Tue May 27, 2014 1:52 am
- Forum: WildStar Community Forums
- Topic: Explorer path?
- Replies: 6
- Views: 2833
Explorer path?
I'm tempted to go explorer just for the trailblazer flags, anybody else? I also liked the hidden tunnel travel routes and other hidden locations/paths. The actual abilities are a little lackluster though. Trying to convince myself whether to stick with scientist or go with explorer. I didn't really ...
- Mon May 26, 2014 1:33 am
- Forum: WildStar Community Forums
- Topic: Class Angst
- Replies: 17
- Views: 5966
Re: Class Angst
Well now I'm getting some of that angst. I was reading the medic class forums and there's a lot of complaining in the patch note thread about medic dps at max level in raids. It's not really about which class is first but rather how far the medic class is below the next lowest class. I think that ga...
- Sat May 24, 2014 3:58 am
- Forum: WildStar Community Forums
- Topic: WildStar Servers Are Up
- Replies: 9
- Views: 3416
Re: WildStar Servers Are Up
They've been up all Friday night. Hope they are throughout the weekend as well.
- Thu May 22, 2014 4:12 am
- Forum: WildStar Community Forums
- Topic: Tradeskills
- Replies: 11
- Views: 4535
Re: Tradeskills
If the tool swapping is so easy then maybe I'll go miner/survivalist. I usually pick a crafting profession to level as I level but I'm also usually very poor too.
- Tue May 20, 2014 11:40 pm
- Forum: WildStar Community Forums
- Topic: Tradeskills
- Replies: 11
- Views: 4535
Re: Tradeskills
For those thinking about dual gathering, don't you need a separate gathering tool equipped for each? You'd be swapping out tools all of the time if that's how it works. Still doable I guess but kind of a pain. How are the crafting professions in this game? The feel that I had was that the crafted go...
- Tue May 20, 2014 9:42 am
- Forum: WildStar Community Forums
- Topic: What're everyone's must-have addons for launch?
- Replies: 18
- Views: 6569
Re: What're everyone's must-have addons for launch?
I'm having trouble understanding this too. I move with a logitech marble trackball by holding down the left and right buttons. Right mouse button + left is move forward and control direction via trackball. To strafe, I hit another button on the left rather than the standard move forward. If I want t...
- Mon May 19, 2014 3:02 am
- Forum: WildStar Community Forums
- Topic: Headstart
- Replies: 26
- Views: 9572
Headstart
What's the plan for headstart? Is everybody going to start playing on 5/31 at 12:00a PST? Will there be a guild to be invited to if we don't have the name locked down or has that been resolved? I'm kind of thinking that we'll have a situation similar to the name reservation thing right at launch. So...
- Mon May 19, 2014 1:38 am
- Forum: WildStar Community Forums
- Topic: What're everyone's must-have addons for launch?
- Replies: 18
- Views: 6569
Re: What're everyone's must-have addons for launch?
I'm liking Potatoui for a frame replacement addon. Others: Junkit -- requirement for selling junk to vendor Galaxymeter - DPS meter ThreatMeter - Threatmeter ClassicQuestDialog - different quest dialog display similar to WOW CustomFOV - change field of view WhereAmI - coordinates Iconloot -- makes l...
- Sat May 17, 2014 8:07 pm
- Forum: WildStar Community Forums
- Topic: The "Ready To Deploy" Thread
- Replies: 19
- Views: 6894
Re: The "Ready To Deploy" Thread
Name: Delta
Faction: Exile
Class: Medic
Role: DPS/Heals
Path: Scientist?
Faction: Exile
Class: Medic
Role: DPS/Heals
Path: Scientist?