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Search found 68 matches
- Sun May 18, 2014 1:08 am
- Forum: WildStar Community Forums
- Topic: Finished Jen Gordy's Veggies tonight
- Replies: 10
- Views: 2352
Re: Finished Jen Gordy's Veggies tonight
*insert absolutely filthy reply here*
- Sat May 17, 2014 1:52 am
- Forum: WildStar Community Forums
- Topic: Raid Lockouts
- Replies: 6
- Views: 1414
Re: Raid Lockouts
I like the saves your progress part! I'm thinking that's just for the week. Will be nice thought to maybe push through that mini boss or room event to know when you come back you don't have to do it again and can get down to business on the next challenge. ^ This. They do not yet have the tech to a...
- Fri May 16, 2014 7:31 pm
- Forum: WildStar Community Forums
- Topic: Guild Perks
- Replies: 4
- Views: 1096
Re: Guild Perks
As long as we play together the currency used to unlock stuff flows like water.
- Thu May 15, 2014 8:49 pm
- Forum: WildStar Community Forums
- Topic: Guild Perks
- Replies: 4
- Views: 1096
Guild Perks
Has there been any open discussion on how we are going to handle guild perks? http://www.reddit.com/r/WildStar/commen ... ion_chart/
Even that initial unlock of the xp flask is incredibly important when looking at Elder Gem and the conversion to money.
Even that initial unlock of the xp flask is incredibly important when looking at Elder Gem and the conversion to money.
- Thu May 15, 2014 7:50 pm
- Forum: WildStar Community Forums
- Topic: NVIDIA Drivers with a Wildstar Profile
- Replies: 6
- Views: 1395
Re: NVIDIA Drivers with a Wildstar Profile
I gained ~20 fps in Thayd.
- Thu May 15, 2014 4:59 am
- Forum: WildStar Community Forums
- Topic: Builds
- Replies: 7
- Views: 1720
Re: Builds
Without a No-Cooldown Builder, what are you firing off to build Volatility while waiting the 6 and 10 seconds for Energy Auger and Bio Shell to come off cooldown? Even with the 15% cooldown reduction from Amps, and the 1.5 second ticks of 7 Vol from Amps (only while between 30 and 70 Vol), you will...
- Wed May 14, 2014 5:13 pm
- Forum: WildStar Community Forums
- Topic: Builds
- Replies: 7
- Views: 1720
Re: Builds
the instant cast bio shell is why it is so good. The threat gen is minimal when i have used it. When it comes to dpsing using pulse blast is a waste imo. Bio shell and energy auger generate enough when you have volatility rising.... ^ This. Without the additional threat modifier from stance the thr...
- Wed May 14, 2014 3:21 am
- Forum: WildStar Community Forums
- Topic: Builds
- Replies: 7
- Views: 1720
Re: Builds
Both of the front runners for Engineer dps currently use Bioshell, and if you really need the group cd you can switch out Volatile Injection. Personally I prefer the 7477 build over 588. 7477 build http://ws-base.com/builds/generator/engineer#K7vC771QvqvKvq/410.411.412.420.422.423.413.414.527.528.52...
- Tue Apr 29, 2014 2:34 pm
- Forum: WildStar Community Forums
- Topic: Year and a Half of Raid Content
- Replies: 14
- Views: 3052
Re: Year and a Half of Raid Content
Yeah, I agree because not everyone plays at the same pace. It also allows more casual guilds time to learn from the hard core ones! I'm personally excited to see a lot of that content too. I don't feel there will be a great deal of learning going on with bosses changing on a weekly basis. Especiall...
- Mon Apr 28, 2014 12:59 am
- Forum: WildStar Community Forums
- Topic: Year and a Half of Raid Content
- Replies: 14
- Views: 3052
Re: Year and a Half of Raid Content
I agree. Until I see enough content that it takes 1.5 years to get thru I wont believe it. Guilds will crush raids faster than expected I think. I don't think they will. Even if you count bugged encounters (which is pretty easily balanced by the horrendously op Stalkers at the time) it still took t...